Components:
- Rulebook
- Game board
- Specialist Cards. 12 for two players and 12 for 3+ players (24 in total)
- Mission Cards (15x3)
- Resource Tokens (24) 6 of the different resources for each player.
- Credit Tokens (4)
- Hull Damage Tokens (4)
- Radiation Tokens (4)
- Debt Tokens (4)
- Monster DNA Hex Tiles (5x20) blue, purple, orange, light purple, black
- Mech Player Boards (4x1)
- Pilot Player Boards (4x1)
- Equipment: Armor (2x2) 2 medium armor pack and 2 heavy armor pack. A shield in the back of the hex tile.
- Equipment: Energy (2x2) 2 light battery core and 2 heavy battery core. A windmill on the back.
- Equipment: Weapon 1 (1x2) ammo pack
- Equipment: Weapon 2 (1x3) Ion gun
- Equipment: Weapon 3 (1x3) Precision blaster
- Equipment: Weapon 4 (1x2) Supersonic rifle
- Equipment: Gadgets (9x1) all different, with interlocking gears in the back.
- Equipment: Medals (12x1) also called: Pilot Upgrade tiles.
- Equipment: Merchant (6x1) every tile with a different name, but a star in the back. The hexes with NO borders and are wine colored.
- Monsters (5x6) 6 stacks of each of 5 colors.
- Miniatures (4x1)
- Reputation Trackers (4) one in each player color
- Turn marker and invasion marker (2) Transparent white markers.
- Wooden Ships (14)
- Stat Cubes (30 each red, blue, green)